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Inspiration through player input

If you’re into pen and paper roleplaying games and (like me) often end up in the Game Master/Storyteller/Referee seat, let me help you. I’ll share with you a little something with you that might help...

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Inspiration Example: Black Moon

I’ve described a creativity technique I use for roleplaying games in a previous post. As promised, here’s an example for a story created with this technique. The game. The game we were playing is...

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Creating a Paper World

Another excellent article I just want to quickly point out to you guys: It’s a short piece by the MTV Multiplayer blog about the design process behind the Shadow Complex world. It basically boils down...

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“Qualities of Virtual Goods” @bgf2010

Just got back from the Browsergames Forum 2010 and it seems like the presentation from Volker and me was a success: We’ve had a packed room, even though it was too hard to find and not really in the...

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